Defending of the Wall became easier to understand


Hey, just got back from the vacation and already finished another update.

Main idea is to change building effects from real time to turn based, as it was not fun to try to pause at the exact moment when you got resources to spend them for maximum efficiency. So now building effect are turn base, it means that they produce either every day or every couple of days. I think this makes the game more manageable and simpler to understand. In addition quite a few quality of life improvements added from your feedback, which I am thankful for. If you have any future ideas how to improve the game share them either in the form at the end of the game or here in the comments.

  • All building cards had their effect and upgrade changed for the day timing. Less % improvements.
  • Enemies stop coming at the end of the day, with a little boost of them at the end.
  • You have to click to start the next day.
  • New cards are revealed at the end of the day and all resources are produced.
  • Adding new cards now happens every 3 days instead of 2
  • Rebalance for buildings, upgrades and defender upgrades
  • Defenders attack speed and damage is now displayed
  • When placing building now showing what upgrades it will have
  • When placing building and rocks are cleared, you can place it in the new spots

Again thank you for playing!

Files

WallDefenderBuildWeb.zip Play in browser
85 days ago

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